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Bear Run… Part Deux

December 18, 2008

For the Alliance!

murlocdualOur guild’s raid week has been continually condensing itself down into fewer days.  The last 2 weeks we have had 3 day weeks instead of four.  Last night we came to a crossroads as to condense ourselves into a mere 2 days for all 25 man raid content, or do something fun.

We chose the fun.

Racing against a Trade Channel PuG, we circumnavigated Azeroth leaving death in our wake.  We laid siege to each of the 4 Horde leaders like they were nothing.

Lor’themar Theron –

Defacto leader of the blood elves now that Kael’thas has shown his true colors.  Lor’themar is the weakest of the 4 Horde leadership.  While he is the only leader to have more than 1 guardian, both Halduron Brightwing and Grand Magistar Rommath are rather weak.  Rommath is a lame Magistar and hardly (if ever) casts anything.

Lor’themar and his guardians are the easiest of the four.  His court and city guards are actually 5 levels lower than those of the other cities, being only 75.  Ride right up to the door, training any and all guards you get, and AOE the cityguards down.  They have ~12-15k health total and are easily dispatched.

Lady Sylvanas –

The newly reminted and sexy as hell Sylvanas is still a pushover.  Her room however is full of a few more guardians and Battleground NPCs so they make her a little more difficult as the Battleground Master NPC’s are a heck of lot more hearty than the level 80 city guards that will arrive to protect her.  Unlike Lor’themar and Thrall, she has no secondary boss near her to deal with.

Tip to anyone that attempts her.  She vanishes, give her a raid mark.  She dissapears and drops threat at an extreme rate at times.  Having a mark on her will allow you to find her a lot easier and get the encounter done and get back out of Undercity.

Thrall –

Logistically the most difficult task of the four.  Where in Silvermoon City and Undercity, you probably did not have many players add, Thrall almost always will have players trying to thwart your advance.  This is made worse with Winterveil being an Orgrimmar centered event.  You WILL get horde.  Use whatever methodology you see fit to stop them.  Typhoon and Blastwave spam at the door will do you well to a point, but having specific group set aside to kill people works as well.

Or you could do what we did, and had all of our mages just spam aoe and offtanks solo the healers.  (Holy Priest vs Prot Warrior = dead holy priest.)

The biggest issue with Thrall is not Thrall himself.  It is not even the PvP element of the encounter.  It is Vol’jin.  Unlike the guardians of Lor’themar, Vol’jin is a serious threat to your raid.  He will cast an AoE Hex periodically.  So if you value your raid, not only have offtanks standing by.  But have a druid tank.  Multiple tanks using PvP trinkets or Every Man also will work well here.

Thrall himself is a push over.  He does not have near the power he does inside the Mount Hyjal raid.  He will periodcally cast Chain Lightning.  This has an extremely long cast time and really is no threat to your raid regardless.

Cairne Bloodhoof –

Cairne can knock you off Thunder Bluff.

That is basically the fight.  Cairne is located near a building, tank him inside it.  Put your back to a wall.  He is the hardest hitting of the 4 bosses.  If you can deal with the bursty damage on your tank and handle the periodic threat drops, you will survive to throw some steak on the BBQ.

Again, he is also easy to isolate from incoming players because of the size of his door and the ease at which a pair of mages or moonkin can knock people back from it.

Closing Notes –

Some interesting things to note about doing these.

1) It is possible to get phased into the Siege of Undercity questline when entering the city via the sewers.  This is a real inconvenience.  However, you will get credit for killing Sylvanas even if you are phased.

2) The quickest route from Undercity to Orgrimmar is to hop on the Blimp.  However, the guards will attack.  Also note that Orgrimmar Blimp tower guards both use nets and have a ranged attack that knocks you down.  This includes knocking you off your mount.  Using vehicles here such as Grand Mammoths and Choppers is a great use here.

Doing this was about the most fun I have had in a while.  Beating out the PuG group that was trying made it a little bit more fun, I must admit.  Waving at them gathering at the sewers as we left made me smile a little deep inside.  I know am I bad or what?

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