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	<title>Comments for Tank That!</title>
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	<description>A Look At Tanking &#38; MMOs</description>
	<lastBuildDate>Sun, 16 Dec 2012 17:46:59 +0000</lastBuildDate>
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		<title>Comment on Beta FFXIV: A Ferry Trip by Miles Adrian</title>
		<link>http://tankthat.wordpress.com/2010/09/08/beta-ffxiv-a-ferry-trip/comment-page-1/#comment-185</link>
		<dc:creator><![CDATA[Miles Adrian]]></dc:creator>
		<pubDate>Sun, 16 Dec 2012 17:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=660#comment-185</guid>
		<description><![CDATA[i do always go out fishing, it is a great past time. &#039;

&lt;a&gt;View the most interesting blog post at our new homepage
http://www.caramoantour.com/caramoan-package/&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>i do always go out fishing, it is a great past time. &#8216;</p>
<p><a>View the most interesting blog post at our new homepage<br />
</a><a href="http://www.caramoantour.com/caramoan-package/" rel="nofollow">http://www.caramoantour.com/caramoan-package/</a></p>
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		<title>Comment on Exit Vehicle Macro&#8230; by stupid one</title>
		<link>http://tankthat.wordpress.com/2008/11/30/exit-vehicle-macro/comment-page-1/#comment-159</link>
		<dc:creator><![CDATA[stupid one]]></dc:creator>
		<pubDate>Fri, 27 Jan 2012 12:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=199#comment-159</guid>
		<description><![CDATA[thanks]]></description>
		<content:encoded><![CDATA[<p>thanks</p>
]]></content:encoded>
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		<title>Comment on Exit Vehicle Macro&#8230; by joe</title>
		<link>http://tankthat.wordpress.com/2008/11/30/exit-vehicle-macro/comment-page-1/#comment-155</link>
		<dc:creator><![CDATA[joe]]></dc:creator>
		<pubDate>Mon, 02 Jan 2012 04:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=199#comment-155</guid>
		<description><![CDATA[VehicleExit() does not work with bonus bars. Bonus bars look like vehicle bars and have no exit button, but you can click on the buff you get at the top of the screen to exit. See the darkmoon faire quests and other timed quests. In one example, crackshot was the name of the buff you click on to exit one darkmoon faire game.

Or, get the name of the buff and use this,

/cancelaura Crack Shot!

Or, get the name of the buff and use this,

/run CancelUnitBuff(&quot;player&quot;, &quot;Crack Shot!&quot;)]]></description>
		<content:encoded><![CDATA[<p>VehicleExit() does not work with bonus bars. Bonus bars look like vehicle bars and have no exit button, but you can click on the buff you get at the top of the screen to exit. See the darkmoon faire quests and other timed quests. In one example, crackshot was the name of the buff you click on to exit one darkmoon faire game.</p>
<p>Or, get the name of the buff and use this,</p>
<p>/cancelaura Crack Shot!</p>
<p>Or, get the name of the buff and use this,</p>
<p>/run CancelUnitBuff(&#8220;player&#8221;, &#8220;Crack Shot!&#8221;)</p>
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		<title>Comment on Exit Vehicle Macro&#8230; by jon</title>
		<link>http://tankthat.wordpress.com/2008/11/30/exit-vehicle-macro/comment-page-1/#comment-147</link>
		<dc:creator><![CDATA[jon]]></dc:creator>
		<pubDate>Sat, 17 Sep 2011 17:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=199#comment-147</guid>
		<description><![CDATA[same, thanks alot this saved me alot of trouble (in 4.2 no less!)]]></description>
		<content:encoded><![CDATA[<p>same, thanks alot this saved me alot of trouble (in 4.2 no less!)</p>
]]></content:encoded>
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		<title>Comment on More and More Negative Reviews For FFXIV by jericho</title>
		<link>http://tankthat.wordpress.com/2010/10/09/more-and-more-negative-reviews-for-ffxiv/comment-page-1/#comment-143</link>
		<dc:creator><![CDATA[jericho]]></dc:creator>
		<pubDate>Sat, 13 Aug 2011 03:40:51 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=707#comment-143</guid>
		<description><![CDATA[I would disagree with you about them not listening to their fanbase and reviews.  They simply have been extremely slow at doing so.  Square Enix has refused to ditch the entire game and rebuild the product from the ground up as they should have done.

Not to be crass, but the Japanese earthquake in March was a perfect excuse for them to bring the game down for a period of time and rework the game to fix the larger issues in the game.

That being said, the UI and Control issues are there because SE continues to want to push the game into a console release and their beliefs insist that the game should play and look as close to each other as they can between platforms.  With neither platform having an inherent advantage.  There are many problems with this ideal in the modern mmo market and they have failed to give up on it.

While I believe that SE may bring us a quality MMO with their 3rd outing in the genre, I also believe that it will be an uphill battle for them to do so.  The &quot;Asian&quot; style MMO has taken a serious step backwards in terms of overall gameplay style in the last few years.  World of Warcraft has got to large a playerbase that is used to &quot;easy&quot; and &quot;casual&quot; content that Asian MMOs are not designed for.

In the end, SE has to decide what defines a successful game.  FFXI was deemed a success for almost a decade now, with an average playerbase around 600k and a top playerbase around 1million during its heyday during the games second expansion.  Trion Worlds has not been able to shout anything other than the success of Rift and their current subscriber base is stated to be less than 600k players.

In today&#039;s market, 500-600k subscribers worldwide is called a successful game, then why can&#039;t SE look to bring back the same mentalities of FFXI or Everquest or Lineage and bring us a game that involves a lot of social interaction, a level grind that actually is expected to take a long period of time and be fun to level up.  Rather than the current WOW/Rift model with leveling taking a short as 2 days and as long as 2 weeks.  Something different than the current norm.]]></description>
		<content:encoded><![CDATA[<p>I would disagree with you about them not listening to their fanbase and reviews.  They simply have been extremely slow at doing so.  Square Enix has refused to ditch the entire game and rebuild the product from the ground up as they should have done.</p>
<p>Not to be crass, but the Japanese earthquake in March was a perfect excuse for them to bring the game down for a period of time and rework the game to fix the larger issues in the game.</p>
<p>That being said, the UI and Control issues are there because SE continues to want to push the game into a console release and their beliefs insist that the game should play and look as close to each other as they can between platforms.  With neither platform having an inherent advantage.  There are many problems with this ideal in the modern mmo market and they have failed to give up on it.</p>
<p>While I believe that SE may bring us a quality MMO with their 3rd outing in the genre, I also believe that it will be an uphill battle for them to do so.  The &#8220;Asian&#8221; style MMO has taken a serious step backwards in terms of overall gameplay style in the last few years.  World of Warcraft has got to large a playerbase that is used to &#8220;easy&#8221; and &#8220;casual&#8221; content that Asian MMOs are not designed for.</p>
<p>In the end, SE has to decide what defines a successful game.  FFXI was deemed a success for almost a decade now, with an average playerbase around 600k and a top playerbase around 1million during its heyday during the games second expansion.  Trion Worlds has not been able to shout anything other than the success of Rift and their current subscriber base is stated to be less than 600k players.</p>
<p>In today&#8217;s market, 500-600k subscribers worldwide is called a successful game, then why can&#8217;t SE look to bring back the same mentalities of FFXI or Everquest or Lineage and bring us a game that involves a lot of social interaction, a level grind that actually is expected to take a long period of time and be fun to level up.  Rather than the current WOW/Rift model with leveling taking a short as 2 days and as long as 2 weeks.  Something different than the current norm.</p>
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		<title>Comment on SWTOR: Collector&#8217;s Edition Revealed! (Updated) by Nichole M. Parrish</title>
		<link>http://tankthat.wordpress.com/2011/07/19/swtor-collectors-edition-revealed/comment-page-1/#comment-142</link>
		<dc:creator><![CDATA[Nichole M. Parrish]]></dc:creator>
		<pubDate>Fri, 12 Aug 2011 23:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=750#comment-142</guid>
		<description><![CDATA[I&#039;m giving rift a 5 star review because it really impressed me. I have played many of MMO&#039;s in my time but I never stuck with any of them, I got board after a few months and felt like I wasted my money. I did debate for a few weeks wither or not I wanted to get into another MMO.I was happy I did the Amazon deal it was great, I got the collectors edition for cheap and dl instantly to my computer. I love that Amazon dose this now because if I get a new computer I can simply re download it with out hunting for the key or the CD. Thanks Amazon I love the game download feature. ALSO remember however to dl the Amazon game thing or it won&#039;t work. What I don&#039;t like about rift. How they made this campaign to &quot;kill Wow&quot; I think it&#039;s a negative campaign and they should have done something more to show how amazing Rift is. Instead they are pissing off some WoW people. I personally, not a hit against anyone, did not like Wow. Have no intention of playing it again. But I don&#039;t think Rift people should bash it. Or make a negative campaign against it. YES rift took stuff from Wow but REMEMBER people wow was NOT the first MMO created it TOOK positive stuff from existing MMO&#039;s that&#039;s why it was good. I am playing rift and I can see what they took from lots of different MMO&#039;s. So in the future I wish they would draw people into playing Rift because of the game not just because they want to be the Wow killer.What I love about Rift. Its fun! I like it because it&#039;s not a GOOD vrs BAD. Yes you have the guardians and the defiants but the defiantas are not BAD people. It feels like Science vrs religion instead of good and bad. I personally like the deifants story better. There is not a lot of different classes of characters to pick from but really wow has a crap ton but when I played I saw people only being  humans/elfs/darkelfs ect and not a lot of the others. I love the character creation its not INSANE detailed but I have not run into any one yet who looks just like me. (*cough FF11*)  The game is fun and the Rifts are amazing. What I like best about the random rifts is it stops me from going &quot;quest one to quest two to quest three&quot; it&#039;s a nice break and I don&#039;t have to be invited to a group or raid I click &quot;join raid&quot; and I&#039;m in fighting and if I don&#039;t want to do it any more simply leave. It DOSE not interfere with quest. As I saw some Wow people go &quot;I don&#039;t know....&quot; Most rifts only last 5 minutes. And the longest one I saw was 15. After the stage is clear it goes away and you can keep doing quest. Rifts are not bad they are positive and make the game so much better. But worry not it won&#039;t interfere with whatever quest you are doing. Also another thing like the rifts Fire/death/water/earth ect. Raids will attack towns and cities. The NPC&#039;s along with the players will fight to stop them from killing all the NPCs (they do eventually come back to life) but your town can be swamped I have not seen it yet where the town is over taken completely. These are harder then the rifts or at least when I was playing. But it&#039;s still a neat little break from Quest completing. Anther thing I find great about the game is I don&#039;t have to rely on large parties to get my quests done. Which I heard is the same in Wow but other MMO&#039;s I don&#039;t have a lot of online friends or don&#039;t want to waist my time waiting for people to get online. It can be a little hard as I am a cleric based mainly on healing. So my attacks are not strong so if more then one thing attacks me I&#039;m screwed. But I got to level 15 on my own only time I&#039;m in a party is if want a break from endless Quest that all MMO&#039;s give you and shut some rifts. The Skill trees are also fun! I find them neat and that the player can have a wide verity for each class. So even if I play the same class over and over it will be a different experience (of course not if you pick all the same classes again but there&#039;s a bunch to pick from)One thing that dose bother me with game play, and correct me if I&#039;m wrong because I would love to know, is the skill bar. It has a scroll 1-6 is there any way to make those expand so I can see them or do I just have to scroll? It&#039;s a pain in the ass when I&#039;m being attacked and having to scroll through the list so I can attack something to ride my mount. I know wow has it all along the bottom. Or even hot keys to get the other skills with out scrolling? But again I took a risk and played it and im glad I did because its different. But if you are weary then wait for them to release a ten day trial or something. And playing with super graphics is a + I recently bought a new Vaio laptop and the game plays like a dream. And looks really neat!But yes it is a MMO it has MMO qualities and lots of Quests! So if you don&#039;t like MMOs don&#039;t play it.  If you like wow you should try it, if you like any mmo set in a fantasy land then you should play it.It won&#039;t &quot;Kill&quot; wow and Wow won&#039;t run this one out. Both games are fine I just find this one better because the Rifts are a deal breaker for me. A nice change when you are stuck in an area for a while until you are strong enough to go to the next one. The water rift is pretty :D and the random attacks on towns haha watch the NPC&#039;s fight off the hordes and then watch them die (NPC&#039;s doo something other then stand around!) but yes they will come back so you can finish quests and stuff.Me I am very happy I bought it, but if you don&#039;t want to try it that&#039;s fine to less lag on the servers :p]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m giving rift a 5 star review because it really impressed me. I have played many of MMO&#8217;s in my time but I never stuck with any of them, I got board after a few months and felt like I wasted my money. I did debate for a few weeks wither or not I wanted to get into another MMO.</p>
<p>I was happy I did the Amazon deal it was great, I got the collectors edition for cheap and dl instantly to my computer. I love that Amazon dose this now because if I get a new computer I can simply re download it with out hunting for the key or the CD. Thanks Amazon I love the game download feature. ALSO remember however to dl the Amazon game thing or it won&#8217;t work. </p>
<p>What I don&#8217;t like about rift. How they made this campaign to &#8220;kill Wow&#8221; I think it&#8217;s a negative campaign and they should have done something more to show how amazing Rift is. Instead they are pissing off some WoW people. I personally, not a hit against anyone, did not like Wow. Have no intention of playing it again. But I don&#8217;t think Rift people should bash it. Or make a negative campaign against it. YES rift took stuff from Wow but REMEMBER people wow was NOT the first MMO created it TOOK positive stuff from existing MMO&#8217;s that&#8217;s why it was good. I am playing rift and I can see what they took from lots of different MMO&#8217;s. So in the future I wish they would draw people into playing Rift because of the game not just because they want to be the Wow killer.</p>
<p>What I love about Rift. Its fun! I like it because it&#8217;s not a GOOD vrs BAD. Yes you have the guardians and the defiants but the defiantas are not BAD people. It feels like Science vrs religion instead of good and bad. I personally like the deifants story better. There is not a lot of different classes of characters to pick from but really wow has a crap ton but when I played I saw people only being  humans/elfs/darkelfs ect and not a lot of the others. I love the character creation its not INSANE detailed but I have not run into any one yet who looks just like me. (*cough FF11*)  The game is fun and the Rifts are amazing. </p>
<p>What I like best about the random rifts is it stops me from going &#8220;quest one to quest two to quest three&#8221; it&#8217;s a nice break and I don&#8217;t have to be invited to a group or raid I click &#8220;join raid&#8221; and I&#8217;m in fighting and if I don&#8217;t want to do it any more simply leave. It DOSE not interfere with quest. As I saw some Wow people go &#8220;I don&#8217;t know&#8230;.&#8221; Most rifts only last 5 minutes. And the longest one I saw was 15. After the stage is clear it goes away and you can keep doing quest. Rifts are not bad they are positive and make the game so much better. But worry not it won&#8217;t interfere with whatever quest you are doing. </p>
<p>Also another thing like the rifts Fire/death/water/earth ect. Raids will attack towns and cities. The NPC&#8217;s along with the players will fight to stop them from killing all the NPCs (they do eventually come back to life) but your town can be swamped I have not seen it yet where the town is over taken completely. These are harder then the rifts or at least when I was playing. But it&#8217;s still a neat little break from Quest completing. </p>
<p>Anther thing I find great about the game is I don&#8217;t have to rely on large parties to get my quests done. Which I heard is the same in Wow but other MMO&#8217;s I don&#8217;t have a lot of online friends or don&#8217;t want to waist my time waiting for people to get online. It can be a little hard as I am a cleric based mainly on healing. So my attacks are not strong so if more then one thing attacks me I&#8217;m screwed. But I got to level 15 on my own only time I&#8217;m in a party is if want a break from endless Quest that all MMO&#8217;s give you and shut some rifts. </p>
<p>The Skill trees are also fun! I find them neat and that the player can have a wide verity for each class. So even if I play the same class over and over it will be a different experience (of course not if you pick all the same classes again but there&#8217;s a bunch to pick from)</p>
<p>One thing that dose bother me with game play, and correct me if I&#8217;m wrong because I would love to know, is the skill bar. It has a scroll 1-6 is there any way to make those expand so I can see them or do I just have to scroll? It&#8217;s a pain in the ass when I&#8217;m being attacked and having to scroll through the list so I can attack something to ride my mount. I know wow has it all along the bottom. Or even hot keys to get the other skills with out scrolling? </p>
<p>But again I took a risk and played it and im glad I did because its different. But if you are weary then wait for them to release a ten day trial or something. And playing with super graphics is a + I recently bought a new Vaio laptop and the game plays like a dream. And looks really neat!</p>
<p>But yes it is a MMO it has MMO qualities and lots of Quests! So if you don&#8217;t like MMOs don&#8217;t play it.  If you like wow you should try it, if you like any mmo set in a fantasy land then you should play it.</p>
<p>It won&#8217;t &#8220;Kill&#8221; wow and Wow won&#8217;t run this one out. Both games are fine I just find this one better because the Rifts are a deal breaker for me. A nice change when you are stuck in an area for a while until you are strong enough to go to the next one. The water rift is pretty :D and the random attacks on towns haha watch the NPC&#8217;s fight off the hordes and then watch them die (NPC&#8217;s doo something other then stand around!) but yes they will come back so you can finish quests and stuff.</p>
<p>Me I am very happy I bought it, but if you don&#8217;t want to try it that&#8217;s fine to less lag on the servers :p</p>
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		<title>Comment on More and More Negative Reviews For FFXIV by Tarun_Warspirit</title>
		<link>http://tankthat.wordpress.com/2010/10/09/more-and-more-negative-reviews-for-ffxiv/comment-page-1/#comment-141</link>
		<dc:creator><![CDATA[Tarun_Warspirit]]></dc:creator>
		<pubDate>Fri, 12 Aug 2011 02:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=707#comment-141</guid>
		<description><![CDATA[i recently purchased the game figuring after nearly a year of it being on the market, all the bugs would have been removed and they&#039;d have listened to the reviews and made changes to the controls and UI.

 Well they obviously didn&#039;t. I&#039;ve been playing MMO&#039;s since 1999 with UO ( Ultima Online ) being my first experience in the world of MMO&#039;s. You were able to change the controls in that game to your liking. but here we are with FFXIV 12 years later, and you&#039;re not allowed to. 

why they chose to force you to use the WASD keys over Arrow keys for movement, or the mouse for movement is beyond me.

I just wish i could send the game to Square Enix and make them reimburse me for it. it lasted on my hard drive all of 15 minutes after i finally got into the game.

FFXI was much better.]]></description>
		<content:encoded><![CDATA[<p>i recently purchased the game figuring after nearly a year of it being on the market, all the bugs would have been removed and they&#8217;d have listened to the reviews and made changes to the controls and UI.</p>
<p> Well they obviously didn&#8217;t. I&#8217;ve been playing MMO&#8217;s since 1999 with UO ( Ultima Online ) being my first experience in the world of MMO&#8217;s. You were able to change the controls in that game to your liking. but here we are with FFXIV 12 years later, and you&#8217;re not allowed to. </p>
<p>why they chose to force you to use the WASD keys over Arrow keys for movement, or the mouse for movement is beyond me.</p>
<p>I just wish i could send the game to Square Enix and make them reimburse me for it. it lasted on my hard drive all of 15 minutes after i finally got into the game.</p>
<p>FFXI was much better.</p>
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		<title>Comment on SWTOR: Collector&#8217;s Edition Revealed! (Updated) by jericho</title>
		<link>http://tankthat.wordpress.com/2011/07/19/swtor-collectors-edition-revealed/comment-page-1/#comment-134</link>
		<dc:creator><![CDATA[jericho]]></dc:creator>
		<pubDate>Sat, 23 Jul 2011 00:52:49 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=750#comment-134</guid>
		<description><![CDATA[As of this writing, you can still pick up a preorder copy at Gamestop.com.  You also have to understand a few things about how they are doing the Pre-orders not only for the CE but the Digial Deluxe and the regular edition copies.  Each pre-order copy will receive some sort of code allowing for a headstart.  This is not unheard of as most of the recently released MMOs have done something similar.  Where it differs is that the date and time in which you preorder will actually determine when your headstart begins.  So if I preorder today, all those that preordered yesterday will get a bit more headstart time than I do.

Basically, if we are to believe the EA PR, they are trying to limit server load over the head start and thus allow themselves to create new servers as needed instead of opening 30 servers and having 10 of them low and 10 of them high pop.  Every MMO company has tried to figure out how to remedy server load issues for their first month.  Rift had massive server queues for several weeks on some realms for example.  Aion was in a similar situation.

If you want to read a bit more into it, its just another EA ploy to get you to dish out money before you have actually had a chance to see or hear about the final product.  Me personally, I believe SWTOR will be a decent game.  A game that will have a decent sized population and will be fun to play.  There is still some belief in the community that the game will either be a HUGE success or a colossal failure.  I for one do not believe this game will fail.  It may fail to live up to EA and Lucasarts&#039; ideas of success, but the game will hardly be deemed a failure, if they get 1.5-2m subs in their 3rd month.  There are enough SW fanboys out there to carry the game for at least a few months.  Just enough time to let Bioware to get their feet underneath them.]]></description>
		<content:encoded><![CDATA[<p>As of this writing, you can still pick up a preorder copy at Gamestop.com.  You also have to understand a few things about how they are doing the Pre-orders not only for the CE but the Digial Deluxe and the regular edition copies.  Each pre-order copy will receive some sort of code allowing for a headstart.  This is not unheard of as most of the recently released MMOs have done something similar.  Where it differs is that the date and time in which you preorder will actually determine when your headstart begins.  So if I preorder today, all those that preordered yesterday will get a bit more headstart time than I do.</p>
<p>Basically, if we are to believe the EA PR, they are trying to limit server load over the head start and thus allow themselves to create new servers as needed instead of opening 30 servers and having 10 of them low and 10 of them high pop.  Every MMO company has tried to figure out how to remedy server load issues for their first month.  Rift had massive server queues for several weeks on some realms for example.  Aion was in a similar situation.</p>
<p>If you want to read a bit more into it, its just another EA ploy to get you to dish out money before you have actually had a chance to see or hear about the final product.  Me personally, I believe SWTOR will be a decent game.  A game that will have a decent sized population and will be fun to play.  There is still some belief in the community that the game will either be a HUGE success or a colossal failure.  I for one do not believe this game will fail.  It may fail to live up to EA and Lucasarts&#8217; ideas of success, but the game will hardly be deemed a failure, if they get 1.5-2m subs in their 3rd month.  There are enough SW fanboys out there to carry the game for at least a few months.  Just enough time to let Bioware to get their feet underneath them.</p>
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		<title>Comment on FFXIV: Firefall Faire=Sunbreeze Festival? by jericho</title>
		<link>http://tankthat.wordpress.com/2011/07/20/ffxiv-firefall-fairesunbreeze-festival/comment-page-1/#comment-133</link>
		<dc:creator><![CDATA[jericho]]></dc:creator>
		<pubDate>Sat, 23 Jul 2011 00:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=752#comment-133</guid>
		<description><![CDATA[Let me put it to you this way.  I am one of those people who believe that ALL of their efforts should be going into making FFXIV a playable and wonderful game.  I miss the experiences that I had in FFXI every single day, and have yet to have a single one of my friends be able to look me in the eyes and say that anything they have done to XIV in the 9 months its been released have done anything to completely overhaul the game systems that needed to be fixed.

Yes they are fixing some little things here and there, and I have high hopes that the game can become what we all envisioned it would be back when it was announced at E3 a couple of years ago.  The things they have planned for the game make me extremely interested in returning to it.  However, the addition of autoattack does very little.  The getting rid of the stamina bar however was a large step forward as were a number of other minor changes, including the addition of dungeons and the streamlining of the repair system.  There is hope for FFXIV, but as a FF-fanboy, I still believe that wasting resources, even if it is the small amount of time to design and push out vanity items, takes away from what needs to be done.  What they have planned for the game has the potential to be awesome.  Unfortunately, we are working with a game that is basically free to play and a company that is notoriously slow on fixing and updating content in their online games.  Please forgive me if I come off a little defensive and angry, but yes I am those things.  I am still pissed that SE refused to push back the release of the game when the overwhelming majority of testers told them it was not ready.  I am still pissed that they thought so little of their playerbase and released a game so utterly unfinished and mishandled.

So yes, I have high hopes for the game, but in my mind they will NEVER fix the game to become a profitable entity.  I do not want to see vanity items added I either want to see them push these fixes quicker, or I want them to just come clean with us and say &quot;we are working on another MMO and we are using what we have learned from what went wrong with FFXIV and what went right from FFXI and we are going to make a phenomenal game that you can all be proud of.]]></description>
		<content:encoded><![CDATA[<p>Let me put it to you this way.  I am one of those people who believe that ALL of their efforts should be going into making FFXIV a playable and wonderful game.  I miss the experiences that I had in FFXI every single day, and have yet to have a single one of my friends be able to look me in the eyes and say that anything they have done to XIV in the 9 months its been released have done anything to completely overhaul the game systems that needed to be fixed.</p>
<p>Yes they are fixing some little things here and there, and I have high hopes that the game can become what we all envisioned it would be back when it was announced at E3 a couple of years ago.  The things they have planned for the game make me extremely interested in returning to it.  However, the addition of autoattack does very little.  The getting rid of the stamina bar however was a large step forward as were a number of other minor changes, including the addition of dungeons and the streamlining of the repair system.  There is hope for FFXIV, but as a FF-fanboy, I still believe that wasting resources, even if it is the small amount of time to design and push out vanity items, takes away from what needs to be done.  What they have planned for the game has the potential to be awesome.  Unfortunately, we are working with a game that is basically free to play and a company that is notoriously slow on fixing and updating content in their online games.  Please forgive me if I come off a little defensive and angry, but yes I am those things.  I am still pissed that SE refused to push back the release of the game when the overwhelming majority of testers told them it was not ready.  I am still pissed that they thought so little of their playerbase and released a game so utterly unfinished and mishandled.</p>
<p>So yes, I have high hopes for the game, but in my mind they will NEVER fix the game to become a profitable entity.  I do not want to see vanity items added I either want to see them push these fixes quicker, or I want them to just come clean with us and say &#8220;we are working on another MMO and we are using what we have learned from what went wrong with FFXIV and what went right from FFXI and we are going to make a phenomenal game that you can all be proud of.</p>
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		<title>Comment on SWTOR: Collector&#8217;s Edition Revealed! (Updated) by jericho</title>
		<link>http://tankthat.wordpress.com/2011/07/19/swtor-collectors-edition-revealed/comment-page-1/#comment-132</link>
		<dc:creator><![CDATA[jericho]]></dc:creator>
		<pubDate>Sat, 23 Jul 2011 00:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://tankthat.wordpress.com/?p=750#comment-132</guid>
		<description><![CDATA[1) Yes, no game company in their right mind will allow you to play test their endgame content before the game is in actual release.  If you read the entire post and the reply, you would understand that I am waiting to see how they structure the endgame gameplay.  We already have a small inkling because of the announced &quot;large scale raids&quot; that were shown at e3 via cinematic trailer.  I haven&#039;t even spoken of my concerns that they are going to follow the World of Warcraft raiding/endgame structure.  All I said, is that the only thing left to really see that will make or break this game for me is its endgame.

2) I actually have never commented on any bugs in the system.  All games have bugs, its going to happen, there isnt any magic fairy thats going to come in and remove all the bugs from a game.  The only game that actually crashed and burned on its bugs was Age of Conan.  While SWTOR has bugs, I will be honest, I saw very few of them and the ones I saw were more cosmetic (ie that guys stupid companion in my cutscene or the entire planet of Coruscant not having any natural cover).  These will be fixed.

3) I hardly made an editorial about the game.  Hell I barely spoke of the game itself other than saying that I am wary about how EA is going to handle the game from a financial standpoint.  I even made your exact point about games never releasing in a perfect state and that the simple law of MMOs is they are NEVER at their best at launch.  I only spoke of my impressions of the graphics style.  I even went as far in my response to your original comment that it was not necessarily about the quality of the graphics but their actual &quot;cartoonish&quot; style. 

4) Did i speak of it being a WoW clone?  I specifically said that the Warfronts in SWTOR are an extremely fresh take on the tired and overwrought game types in WoW.  I will say that I do not want another WoW clone.  As you said many people thought WoW was a clone of previous titles, and Rift is a clone of WoW.  Well I will say that even if it is a WoW clone, things need to be improved upon from WoW.  New concepts and new ideas have to emerge to make the genre move forward.  Right now the MMO genre as a whole is becoming stale.  Those 12 million customers that were around back in November are now 11.5m.  There is a reason for that.  We want something new and fresh, and while we get some of that in the V/O ridden personal story missions in SWTOR, is that enough to make the game fresh enough?  I have no problem with the little ! or ? or random symbols that every other MMO game developer is using these days.  I have no problem with instance grinding.  I am just hoping we see something fresh and interesting.  Rift at least gave us &quot;world events&quot; and &quot;random world encounters&quot;, what will SWTOR give us?]]></description>
		<content:encoded><![CDATA[<p>1) Yes, no game company in their right mind will allow you to play test their endgame content before the game is in actual release.  If you read the entire post and the reply, you would understand that I am waiting to see how they structure the endgame gameplay.  We already have a small inkling because of the announced &#8220;large scale raids&#8221; that were shown at e3 via cinematic trailer.  I haven&#8217;t even spoken of my concerns that they are going to follow the World of Warcraft raiding/endgame structure.  All I said, is that the only thing left to really see that will make or break this game for me is its endgame.</p>
<p>2) I actually have never commented on any bugs in the system.  All games have bugs, its going to happen, there isnt any magic fairy thats going to come in and remove all the bugs from a game.  The only game that actually crashed and burned on its bugs was Age of Conan.  While SWTOR has bugs, I will be honest, I saw very few of them and the ones I saw were more cosmetic (ie that guys stupid companion in my cutscene or the entire planet of Coruscant not having any natural cover).  These will be fixed.</p>
<p>3) I hardly made an editorial about the game.  Hell I barely spoke of the game itself other than saying that I am wary about how EA is going to handle the game from a financial standpoint.  I even made your exact point about games never releasing in a perfect state and that the simple law of MMOs is they are NEVER at their best at launch.  I only spoke of my impressions of the graphics style.  I even went as far in my response to your original comment that it was not necessarily about the quality of the graphics but their actual &#8220;cartoonish&#8221; style. </p>
<p>4) Did i speak of it being a WoW clone?  I specifically said that the Warfronts in SWTOR are an extremely fresh take on the tired and overwrought game types in WoW.  I will say that I do not want another WoW clone.  As you said many people thought WoW was a clone of previous titles, and Rift is a clone of WoW.  Well I will say that even if it is a WoW clone, things need to be improved upon from WoW.  New concepts and new ideas have to emerge to make the genre move forward.  Right now the MMO genre as a whole is becoming stale.  Those 12 million customers that were around back in November are now 11.5m.  There is a reason for that.  We want something new and fresh, and while we get some of that in the V/O ridden personal story missions in SWTOR, is that enough to make the game fresh enough?  I have no problem with the little ! or ? or random symbols that every other MMO game developer is using these days.  I have no problem with instance grinding.  I am just hoping we see something fresh and interesting.  Rift at least gave us &#8220;world events&#8221; and &#8220;random world encounters&#8221;, what will SWTOR give us?</p>
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